Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A Stalker was once a member of the fighter class, but one which the Firelord has imposed himself on one too many times. He has abandoned the tribe, and the fire, and struck out on his own. He is a skilled enough spearman that the monsters do not pose a lethal threat to him, most of the time, and just to be sure, he has poisoned some of his spears for battle. He is feared by both monsters and menn.
Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Advances from: | Hunter |
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Advances to: | |
Cost: | 33 |
HP: | 53 |
Movement: | 6 |
XP: | 100 |
Level: | 3 |
Alignment: | chaotic |
ID | Mannish Stalker |
Abilities: |
spear pierce | 9 - 3 melee | ||
spear pierce | 8 - 2 ranged | poison |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 100 | 10% |
Flat | 1 | 40% |
Forest | 1 | 50% |
Frozen | 3 | 30% |
Hills | 2 | 50% |
Impassable | 100 | 0% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 100 | 0% |
Village | 1 | 60% |